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Gamification for Tourism Aspects of Tourism, 92 Volume 92
ZAR 1529
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The book examines the cutting-edge concept of gamification in tourism and provides a theoretical foundation for its application in the industry.
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What Stands Out
Product Details
- Examines the concept of gamification in tourism
- Provides theoretical foundation for tourism gamification
- Discusses gaming and gamification application in tourism and hospitality industry
- Showcases examples of best practices from different countries
- Addresses key issues of game mechanism and design principles
- Useful for students, researchers, and tourism industry practitioners
| Publisher | Channel View Publications |
| Publication date | May 10, 2021 |
| Language | English |
| Print length | 312 pages |
| ISBN-10 | 1845418220 |
| ISBN-13 | 978-1845418229 |
| Item Weight | 1.15 pounds (520 grams) |
| Dimensions | 6.15 x 0.65 x 9.21 inches (15.6 x 1.7 x 23.4 cm) |
| Part of series | Aspects of Tourism |
Who Should Buy?
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Tourism Professionals
This product is ideal for tourism managers looking to enhance engagement through innovative gamification techniques.
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Marketers
Marketers in the tourism sector can leverage gamification strategies to create compelling campaigns that attract more customers.
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Researchers
Academics and researchers interested in tourism innovation will find valuable insights and frameworks in this comprehensive volume.
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Casual Readers
Individuals seeking light reading may find the content too specialized and academic for general interest.
Product Description
Gamification for Tourism Aspects of Tourism, 92 Volume 92
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Dr. Feifei Xu (Editor), Prof. Dimitrios Buhalis (Editor) Hospitality, Travel & Tourism Editorial Review
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Pros
- Highly engaging content
- Innovative approach to tourism
- Enhances learning experience
- Provides practical examples
- Encourages participation
Cons
- Some sections may feel repetitive.
Product Price History
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ZAR 1529
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Features & Benefits
- Provides a theoretical foundation for tourism gamification
- Showcases examples of best practice from different countries
- Addresses key issues of game mechanism and design principles
- Focuses on game design elements, player types, location-based games, augmented reality, and virtual reality games
- Useful for students, researchers, and industry practitioners in tourism marketing and digital tourism
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