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Killer Game Programming in Java
Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games.
Killer Game Programming in Java
Item #: 17123325

Killer Game Programming in Java

Item #: 17123325

ZAR 1332

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Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games.
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What Stands Out

Comprehensive Overview
Offers an extensive exploration of Java game programming techniques, suitable for both beginners and experienced developers seeking to enhance their skills.
Hands-on Projects
Includes practical examples and projects that allow readers to apply concepts immediately, fostering real-world experience in game development.
Graphics Focus
Emphasizes graphics programming, providing insights into rendering techniques and graphical frameworks that elevate gaming experiences, catering to aspiring game developers.

Product Details

Explore the Killer Game Programming in Java 1st Edition, the ultimate guide to game development. Shop now at Ubuy, a South Africa with worldwide shipping!
  • Comprehensive guide to Java graphics and game programming technologies and techniques
  • Thorough coverage of Java's 3D capabilities for all types of graphics and game development
  • Includes reusable techniques for creating fast, full-screen action games and multiplayer 3D games
  • Covers older 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games
  • Ideal for Java developers new to graphics and game programming, as well as game developers new to Java 3D
  • Essential resource for creating adrenaline-fueled games in Java
Publisher O'Reilly Media
Publication date June 28, 2005
Edition 1st
Language English
Print length 996 pages
ISBN-10 0596007302
ISBN-13 978-0596007300
Item Weight 3.15 pounds (1.43 kg)
Dimensions 7 x 2 x 9.19 inches (17.8 x 5.1 x 23.3 cm)

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Those looking to build foundational skills in Java game development and graphics programming will benefit greatly from this book.

  • Java Enthusiasts

    Individuals already familiar with Java who want to apply their knowledge in a practical and creative context like gaming.

  • Project-Based Learners

    Students and self-taught programmers who prefer hands-on projects will find the practical examples in this book extremely useful.

Not Suitable For
  • Complete Beginners

    Those without any programming background may struggle with the more advanced concepts and coding examples in this book.

Product Description

Killer Game Programming in Java

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Object-Oriented Design Editorial Review

The Killer Game Programming in Java book has mixed reviews, with some customers finding the code outdated and not useful for beginners, while others recommend it for aspiring Java and game developers. One reviewer suggests the book should not be used to learn Java from scratch as it is not a beginner's book. Another reviewer notes the book has outdated material, including the use of deprecated methods in the first chapter, but it is still a good supplement for those seeking to use Java for gaming purposes. Another positive review mentions that the book helps to fix errors in another book. The book seems to be useful for those who already have a solid grasp of Java programming and are looking to expand their knowledge into game development.

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Pros

  • Comprehensive guide for aspiring Java and game developers
  • Good supplement for fixing errors in other game programming books
  • Step-by-step guide for those with a solid grasp of Java programming

Cons

  • Outdated code, including the use of deprecated methods in the first chapter

Product Price History

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